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JSONloops: real-time, multi-user audio sequencer for node.js and the browser (github.com/marak)
38 points by alex1 on Feb 15, 2011 | hide | past | favorite | 5 comments



Video demo of JSONloops from NYC Music Hack Day 2011: http://www.youtube.com/watch?v=MSZLLgel6Gs

Every song or loop is stored as plain JSON, see the sample beat: https://github.com/Marak/JSONloops/blob/master/loops/nyc.jso...

Each node.js "server" acts as a hosting point for the loop. Any number of browsers can act as a control interface for a "server". Eventually, each node.js "server" will sync up peer to peer.

Audio playback currently occurs only on the "server", but as browser libraries such as http://www.schillmania.com/projects/soundmanager2/ improve, the browsers will also have audio playback.

JSONloops isn't perfect right now by any means, but after checking the commit log from the weekend: https://github.com/Marak/JSONloops/commits/master ( and laughing at the drunken commit messages ), I was thoroughly impressed with how much they pulled off in a 24 hour hacking period

I'm excited to see where this goes.


love the comment on the end of the video "this will work in internet explorer 7, I mean I haven't tested it but I think it will"


This whole video will be hilarious in ten years.


It's cool that a song made with this is in structured text (json), you could share a song through github and people could fork it to remix!


Is this online and setup to use?

general question: what's the best program to get into creating music, either browser-based or offline? Windows.




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