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Rocket League's creator, Psyonix, was bought by Epic last year. The is concern/belief that this move is a precursor to making Rocket League an Epic Store exclusive, as the Epic store is Windows only.

Psyonix stated that they would offer refunds for Linux/ macOS users. In the first few days post announcement, everyones' refund was being denied. It appears that this has since been resolved. I received my refund yesterday.




The Epic Store is not Windows only. I run it, and games from the Epic Store on my Macbook Pro.


But Steam as a platform pushes linux, because the Steam box is linux-based.


They do what now? AFAIK steam itself doesn't care of your game or application is windows only, I don't beleive they incentivize multiplatform support.

They do push for making more games easily playable on Linux, but they aren't pushing the game developers to release for it.


Sadly, SteamOS is so dead that they quietly removed their catalog links to the OEMs supporting it.


If SteamOS is dead, why are they hiring engineers for it?

https://www.valvesoftware.com/en/jobs?job_id=36


<<If the patient is dead, why are their dcotors being called>>


Snark aside I have no idea how to interpret this. It sounds like you are suggesting they are hiring developers to do a post mortem??


It's merely a metapher and you want to know metaphers paranoid(ly?) all the time?


It's clearly a metaphor. It just doesn't make any sense in this context. Neither does this reply. I _think_ you're trying to say that they're paranoid for questioning your metaphor? Your unusual grammar is difficult to understand, but you're coming across as a bit hostile.


aha, so you're good at interpreting?

Are you able to Google "non violent communication".

You know that I'm german and think I"m not smart, or what?

Or is this a misinterpretation?


This is one extra thing I don't like about Epic store - Valve has a Linux client & hosts many Linux native games, is active in many open source projects including GPU drivers and even actively works on improving Wine/Proton to get Windows games run seamlessly on Linux.

Epic does nothing like that and even actively pushes games to be exclusive this Windows only, using their Windows only client.


Just to be clear, it took Valve 10 years to add support for Linux. The Epic store has been out for a little over a year. I have no idea if Epic will eventually support Linux, but I find it hard to fault them for lacking things that Steam has when Steam has existed for 17 years now.


> Epic does nothing like that and even actively pushes games to be exclusive this Windows only

Don't Epic make Unreal Engine, which supports Linux? I'm not sure it's fair to say they do nothing, if that's the case.


Epic also owns one of the largest "anti-cheat" software companies. That refuse to support linux, or work with Valve on making it work on proton.

There are quite a few games that work great with proton, but can't be played online because the anti-cheat won't run. Like Arma3. It runs great in linux, but the binaries are always 3-6 months behind the windows ones. so your choice is to find a server with 2-3 people on it, or run it on proton, see lots of servers with hundreds of people, and can't connect.

Also the problem with fortnight, pubg, etc.


Their anti-cheat software might have a hard time getting any injected shellcode to run under Linux.


Which makes it even weirder, they don't even allow releasing Linux versions on their store.


Why are people still just blatantly wrong about the Epic store? It is NOT Windows only.


People forget MacOS, because it's even worse for gaming than Linux. (I game on Linux btw and am happy with it)


It was much better for gaming than Linux, so far as natively-supported games (so, not counting Wine) until MacOS dropped 32-bit support. Now, yes, it's far worse for gaming than Linux.


I wonder how many of the 0.6% were macOS user.


FWIW, tried to play Borderland 3 this week with a friend and he couldn't get it to connect, at all. Booted into Windows, worked fine (I was on Windows).

So yeah, the store works - but that doesn't mean the "Linux games" work, or work fully, with network.


Are you saying BL3 not working on Linux is Epic's fault? Or just that they shouldn't be selling stuff that doesn't work?

If the latter, I agree but no storefront actually meets that standard right now. Valve happily sells stuff on Steam that barely works on Windows and before the new refund policies they'd perma-ban your account if you tried to refund a broken game.


I'm simply saying "the store works on linux" is too simplistic. It might be true, but people might think that means the (linux) games on it might work. It's not about blame. My friend was happy he could play it under Linux. He was less happy he had to reboot and patch Windows to use multiplayer.


No, the store does NOT support Linux. Who is saying the store works on Linux?


AFAIK it works with WINE, so some sort of "works" :) But I was referring to your comment, so you meant it supports macOS?


Are they refunding the microtransactions/in-game store purchases? I read that they weren't but don't know if that's been updated.


I dont think so. I purchased keys and those were not refunded.


Are you going to play Rocket League on Windows? I ask because I wanted to let you know that it performs much better on the same hardware in windows than macOS for me (bootcamp). I bought it on steam so it was easy to move from one OS to the other. Not sure how it would work in your case, but hopefully the epic store saves that data across their platform on different OSs.


How did you ask for your refund? I tried twice through Steam and was rejected both times.


How are they telling if you're a Linux/MacOS user? You just ask for the refund in Steam and say you're a Linux/MacOS user and thats it?




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