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It's almost as if HN could use a tagging system... :)



Maciej Cegłowski would like a [word](https://pinboard.in) with you.


I'm inclined to disagree.


Why?


It would add a lot of complexity, and any system has only a limited number of complexity cards to play. I'd rather play them on things that have a clear connection to HN's core.

With features like this, the benefits are obvious while the costs are not. I fear those.

That's not to say that tagging is always a bad idea—far from it. It depends on the system.


> I'd rather play them on things that have a clear connection to HN's core.

What have they been played on historically? Mostly behind the scenes stuff? Maybe I don't pay close enough attention but I haven't noticed much in the way new features/improvements over the past five years or more...(?)


Yes, mostly behind the scenes stuff. And also just keeping powder dry, per our motto: Move slowly and preserve things.


I was tongue in cheek with my comment, but I enjoy JWZ's "previously" links and tags can help traverse the history that you're working to preserve.

The simplicity you mention is worth a lot, though.




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