I recall facing map-hackers in BW, SC2, and WC3...it was very frustrating, but at the same time, they were generally correspondingly worse at every game mechanic. If you played a solid, standard, scouting-based, conservative style, you could beat these players despite their handicaps.
On the other hand, maphackers totally counter risk-taking players who play secretive strategies like DT rush, DT drop, high-tech rushes, players who love big drops, hidden bases...players like that would get slaughtered by map hackers.
So, if you l2p, you'd be able to beat them with superior skills. Can't say the same for shooters, though, those games are ruined by hackers.
On the other hand, maphackers totally counter risk-taking players who play secretive strategies like DT rush, DT drop, high-tech rushes, players who love big drops, hidden bases...players like that would get slaughtered by map hackers.
So, if you l2p, you'd be able to beat them with superior skills. Can't say the same for shooters, though, those games are ruined by hackers.