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You don't own the things you buy on steam, it's more like renting. When the game stops working, you loose the right to play it.



That's what valve says. Luckily not everything in their nonsense license agreement is enforcable as a judge recently ruled: https://www.polygon.com/2019/9/19/20874384/french-court-stea...


Ok, so it seems to be that :

2012 EU ruling : "software is a good that can be resold"

2014 German ruling : "games are not just software, but also "art"(?), they can NOT be resold" https://www.rockpapershotgun.com/2014/02/10/german-court-rul...

2019 French court ruling : "Steam accounts are just software(?), they can be resold" https://www.nextinpact.com/news/108209-ufc-que-choisir-vs-va...


But then a German court ruled otherwise, so the jurisprudence doesn't seem to be clear yet?


I cannot find a source for that. Care to share?


Not sure about Germany, but here's a thread about the French court decision: https://www.neogaf.com/threads/steam-forced-to-authorize-the...



my solution is to buy games on gog when i can and save a cracked copy of any game I end up buying on steam. best of both worlds really. When it works, the minor sacrifice of my privacy isn't too high a price for the deals and convenience Steam offers, but when it fails (and I've been locked out of my steam purchases once already) it's nice to know I can still play the games I paid for.


I am left split between choosing between gog which support drm free games but seemingly don't give a shit about linux and valve which allow drm but literally have multiple people dedicated to making linux gaming better. Recently a valve developer submitted a patch to linux which fixed a regression in a logitech gaming device driver. None of that has anything to do with valve and yet they pay people to do it anyway.

For now at least I will be sticking with valve and if for some reason my access ever gets cut off I will pirate a copy of every game I owned.


> gog which support drm free games but seemingly don't give a shit about linux

I'm curious why you say that. I only run Linux games these days, and most come from GoG. Most tend to have quite good support, and I've had bugs I reported get patched.


Actually there are a lot of games on GoG that don't include the versions for the lesser platforms even when they're available on steam.

They're also behind on patches, and sometimes it matters.

I still have GoG as my preferred store, because Steam needs a little competition to stay honest. (No, Epic is not competition.)


That's less GoG and more the company publishing with them, if I understand the process correctly.

Game companies aren't great at making sure they've added artifacts for all platforms, across all the publishing platforms. Even on Steam different platforms often lag behind each other, and they make the process dead simple.


They still don't have a linux client years after the windows one came out. Also compared to valve they do basically nothing other than simply allow publishers to add a linux version.

Valve essentially created linux gaming as a real and viable thing.


"How to run [some] Steam games offline forever" : https://www.gog.com/forum/general/how_to_run_steam_games_off...


Good info! According to that thread they've fixed the issue I ran into years ago when I was working offline for months before steam refused to run at all without authenticating. I'm not sure I buy that it was a bug exactly, but even if it was it just goes to show you never know what will go wrong without a cracked backup.


Yeah, getting into a place without Internet, launching Steam in offline mode... and Steam insisting on phoning home in order to switch to Offline mode was infuriating !




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