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Rust has some of the best Windows support, in my experience. It uses native ABIs and object/debuginfo formats (not MinGW), and I debug it from Visual Studio.



It does well on Windows, but I still look forward to VS mixed mode debugging like .NET/Java and C++ IDEs are capable of, and being as productive as C++/WinRT to write COM/UWP components.


VS mixed mode debugging doesn't need language support. You can already call back and forth between Rust and C# and the debugger will handle it fine.




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