Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Either I completely missed some important things about PC history, or the author does not know at all what he is talking about:

e.g.:

> By 1991 ATI was selling dedicated GPU cards that worked independently from the CPU. By enhancing the gameplay of titles like 1993's "Doom"

Hm I'm sorry, what???



The ATI Mach8 was a 8514/A graphics accelerator with no VGA core so it needed a separate base video card.

AFAIK Doom never had a 8514/A mode, but there where a very few games that did: https://www.classicdosgames.com/game/Mah_Jongg_-8514-.html

Back then accelerators where about GUI/windows acceleration and then the 3dfx came out...


Acceleration in that era was about 2d drawing, most of the time for desktop env. Completely uninteresting for 3d games like Doom. Probably uninteresting for even 2d games unless the acceleration in question support direct sprite rendering (like video game consoles)




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: