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>I suspect I'm just not smart enough

Nah, I have a PhD in math and I agree with you completely. Imperative is way better. And most mathematicians agree with me. You can see this by cracking open any actual math or logic journal and looking how they write pseudocode (yes, pseudocode: where things like performance don't matter one tiny little bit). You'll see they're almost entirely imperative. Sometimes they even use GOTO!




Agreed. I arrived at programming through math (B.S. in Mathematics) and have no love for FP. At the end of the day all software (except hobby projects) is mostly about maintaining it. FP adds unnecessary complexity, abstraction and obfuscations. None of those qualities help code maintenance.


Is this view of FP based on actual experience maintaining a non-trivial program written in an FP language? In my experience, FP doesn’t necessarily add a lot of unnecessary complexity. Sure, languages like Haskell are perhaps initially a bit more abstract when learning them, but once you know the basics, you can write pretty straightforward code in it. You can also do crazier things, but there is no need for that in most software.

Keeping a functional style, regardless of the language (although FP languages lend themselves better to this) can help in keeping code more decoupled, since you have to be explicit about side effects.

I think that both FP and imperative languages have places where they shine, and I freely switch between them depending on the project. Given how much some imperative languages have recently borrowed from FP languages, I think that this shows that functional programming has some significant merits.


>You can also do crazier things, but there is no need for that in most software.

For dev teams of sufficiently large size, a general principle is: whatever crazy things the language allows, someone is going to do and commit into the codebase.




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