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Mozilla Labs Game Gallery (mozillalabs.com)
40 points by abraham on Jan 12, 2011 | hide | past | favorite | 14 comments



Requiring registration (or Facebook / Google / Twitter account) before seeing anything is a major fail for many entries.

If some sort of account is indeed necessary (rarely the case), please give us single click demo account, or at least show us screenshots / videos from the actual gameplay.


Mine has a single click demo -- http://www.davesgalaxy.com

Oh, and it requires some form of sign in since it has a persistent world.


Freeciv.net, wow, never thought these people were so far into a web port.


Tried playing a half dozen games. If this isn't a lesson in teaching users how to play your game I don't know what is. Before releasing a game you need to silently watch someone else try to play your game for the first time and take notes. All those cool features you added are pointless if they can't even figure out how to do the first level. Tank world is a good example. Wow does it look cool, but the instructions show up on the screen for just a few seconds and then go away leaving you to get frustrated and quit.


I agree - I entered a game in the contest and was very worried that it wouldn't hold up to the rest of the entries because mine is very simple in comparison. I tried playing ~12 of them and couldn't believe how complicated many of them were!


Here is my entry (http://www.crajsh.com) and the related write-up (http://bit.ly/godroY).


An impressive list... though the first one I actually enjoyed has been this impressively well designed one quite a ways down: http://sketch-out.appspot.com/


Renders wrong in Chrome for me. Seriously guys? Good thing it's not an HTML5 gallery showcasing the benefits of open standards.


I ran into the same problem in Chrome. It seems like a font issue relating to the OrbitronMed font. I wonder if lots of computers have a messed up version of that font, or if something else is going on.


The font problem seems to be localized to Chrome on Windows machines. Chrome on my Macbook renders the font correctly. The page still renders unusually slowly on the Macbook though.

Some of these games (e.g. Gates of Olympus) explicitly mention Firefox 4, so the stable build of Chrome might be "too old."


looks fine to me in chrome.


Just tried it in all 4 Chromes, they all look fine to me. Identical to FF4b8.

What's odd, though, is it seems the background and image borders load last. Which is crazy - load your macro styles first, then the two-hundred-odd thumbnails.


Why did they choose an 8 bit look? While it's good for nostalgia, I'm not sure that's smart if you're championing the future of gaming.

PS: I actually think the 8bit looks is kinda ugly.


I am of the same opinion. It sure gets the point across that the page is about games. But for how long you can tell somebody spent working on those graphics, they just don't do it for me...

I DO dig the trophy with the joystick though.. it's mainly just the little spaceships and guns that look out of place.




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