I can't downvote because I'm OP but this is a really weird and low value comment. This is a talk from Angelo Pesce, who was previously a technical director at Activision, and worked on big rendering problems for AAA games like Call of Duty, Overwatch and Destiny. Although I understand if you don't care or aren't familiar with the topic, or even don't enjoy his speaking style, your comment implies he's not knowledgeable about the topic which couldn't be further from the truth.
He might be plenty knowledgeable, but what is it actually be about? The title doesn't really mean anything and he talks about a history of video games at lower resolutions. (Also the title of technical director is a general title, there could be a dozen lighting TDs on one game).