I don’t know — even a project as old and complex like Blender manages to dedicate a entire release just to a major UI overhaul (and IMO a very good one).
UI should never be a ”someone xan fix it if they like to” issue. People are incredibly opinionated when it comes to UI changes and doing individual changes without a master plan seems like a good way to waste a lot of time just to end up with a convoluted mess that is inconsistent with itself.
The way Blender tackled is was IMO exceptional: very early on the entire discussion was lead by the community with mockups and serious involvement by all sides before any dev ever had to program a line. When they realized the scope grew bigger they asked sucessfully for donations specifically aimed at the new release.
I feel Gimp could use a concentrated effort like that and I’d certainly be willing to help when it gets going
Blender is quite a centralised project, which has lots of usage (and therefore support) in industry. Gimp isn't like that at all, it's miles away from being an industry standard.
UI should never be a ”someone xan fix it if they like to” issue. People are incredibly opinionated when it comes to UI changes and doing individual changes without a master plan seems like a good way to waste a lot of time just to end up with a convoluted mess that is inconsistent with itself.
The way Blender tackled is was IMO exceptional: very early on the entire discussion was lead by the community with mockups and serious involvement by all sides before any dev ever had to program a line. When they realized the scope grew bigger they asked sucessfully for donations specifically aimed at the new release.
I feel Gimp could use a concentrated effort like that and I’d certainly be willing to help when it gets going