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How so? There are very common aimbots based on computer vision that will work just fine on a PC with Chrome running Stadia games.

Sample naive algo:

-Get a color range (RBG) of the enemy model's head.

-Take screenshot of screen and scan for pixel in that range.

-If match, get the x,y pos of that pixel.

-Set mouse(or controller) pos to that x,y pos.

-Click

E.g https://github.com/Dewep/POC-AimBot-Overwatch

The sample code worked well enough for Blizzard to forcibly take it off the internet.



That's for aimbots. Streaming would remove a ton of other exploits, like wall hacks.

However, for the aimbots, since you are sending your input to Google's servers, they could detect the input patterns of cheaters.


> However, for the aimbots, since you are sending your input to Google's servers, they could detect the input patterns of cheaters.

Isn't that exactly what happens today on a console or a PC?


On individual boxes, with games having their own versions of anticheat detection. Not at Google scale looking for patterns across all games.


Ah, I see what you mean. That's interesting. I feel for people who'll get banned because they are too good given Google supports reputation :)


Not every game outlines the enemies in red like Overwatch. Many times, the player model heads don't have their own exclusive pallette.




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