>People tend not to consider the positive impacts of gaming, but I think there's something to be said for MMORPGs.
I personally know multiple people that were fired from multiple jobs each because they would regularly call in or show up dead to the world specifically because of WoW. At one point I had 2 room mates, both got fired within a week of each other and would stay up playing WoW being incredibly loud in the living room for 18-20 hours at a time, often disturbing my sleep.
This is not an uncommon thing. People get incredibly addicted to these sorts of games chasing fictional lives, not contributing to society, letting their health slide into oblivion and even often spending actual money to purchase in game items. There have even been deaths and murders directly attributed to such games.
There is a reason people don't focus on the positive, those with negative impacts on their lives far outweigh those with positive I imagine.
I personally know multiple people that were fired from multiple jobs each because they would regularly call in or show up dead to the world specifically because of WoW. At one point I had 2 room mates, both got fired within a week of each other and would stay up playing WoW being incredibly loud in the living room for 18-20 hours at a time, often disturbing my sleep.
This is not an uncommon thing. People get incredibly addicted to these sorts of games chasing fictional lives, not contributing to society, letting their health slide into oblivion and even often spending actual money to purchase in game items. There have even been deaths and murders directly attributed to such games.
There is a reason people don't focus on the positive, those with negative impacts on their lives far outweigh those with positive I imagine.