Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Absolutely. And I'd add that predictability is dependent upon not learning anything over the course of the project. To be predictable either you know everything that matters up front (which is only true for trivial projects with no competitors) or you refuse to learn anything along the way (with, e.g., a big-bang release at the end).

But I think good projects release early and often precisely so that they can learn as they go. At which point predictability goes out the window.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: