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For me most of the fun comes in making games behave unrealistic or unintended (whether it means modding the game, or exploiting it - single player only games not online games). Like I loved how in either Euro Truck Simulator, I got off the road and got off course, pretty sure a real truck might of blown up by the time I got it back on the road. Flight Sim is another one that doesn't let you crash under specific settings. I do hope for more simulators though. We technically have some programming "simulators" for Assembly programming puzzlers.


You know what would be a fun mini game based on this one “political assassination by plane sabotage”

Imagine if your target was any of the many political / prominent figures killed in air “accidents” and your job is to, as mechanic, be able to sabotage the plane in such a way that routine checks by others is not found.

Make it a multi player game, where youre randomly assigned role of checker vs sabotuer.


Considering that this game is by a Polish developer, it might be a little too soon for that: https://en.wikipedia.org/wiki/2010_Polish_Air_Force_Tu-154_c...


Heh... yeah that popped into my head when i posted this...


I like it! Especially the multiplayer idea, it sounds like an aviation themed version of SpyParty (http://www.spyparty.com/).


(Or you could try to do things a bit more... Directly... https://youtu.be/sIY7BQkbIT8 )


> We technically have some programming "simulators" for Assembly programming puzzlers.

I'm guessing you've seen / are referring to TIS-100? http://www.zachtronics.com/tis-100/




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