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Tom Sweeney, Epic's CEO tweeted about this saying no:

https://twitter.com/TimSweeneyEpic/status/108340746025221734...

Not only that but he points out that they intentionally made Unreal Engine's TOS "perpetual" specifically so they can't change it to do something like Unity has done here.

On top of that, Unreal Engine sourcecode is available to all Engine users on Github unlike Unity.



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