Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Ok, so Monopoly is a bad analogy. Chutes and Ladders?


No choices in Chutes and Ladders (or Candyland). "Sorry" is probably closest; rigidly limited choices and a certain amount of backstabbing....

But I'd also observe that the way Monopoly is described in the post is how a lot of people play it. In my experience, I generally manage to make one killer deal, people realize their mistake several turns later, and what inevitably happens is that the response is to never make a deal with me again. Yes, not the spirit of the game, but I am not surrounded by gaming nerds in meatspace. (And my response is that I refuse to play Monopoly. Which isn't as harsh as it sounds as we have a wide variety of other good games, less prone to such terrible gaming by a nerd.)


Yes, you must choose Monopoly partners very carefully. Some people were just not intended to play that game - they get resentful and petty.




Consider applying for YC's Winter 2027 batch! Applications are open till November 2.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: