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Flutter looks good, the ‘goods’ out weighing the ‘bads.’ I am “retiring” next spring, and I look forward to getting back into user experience development. I wrote successful commercial UI heavy products for three platforms when they were first released (Xerox Lisp Machine, 1984 Mac, Windows 1.0 beta) but mostly people pay me for AI development, but I would enjoy getting back into UI. I used RubyMotion to convert Cookingspace.com to simple iOS and Android apps a few years ago, but RubyMotion hit a road block, I think, when it was sold to an individual. Flutter seems more secure longer termed.


Also: it would be cool if Flutter was extended to support macOS, GTK (Linux), and maybe even Windows 10. Give small dev teams more market reach.


Creating desktop apps with Flutter is possible: https://medium.com/flutter-community/flutter-from-mobile-to-...


The Flutter engine has an embedding API that is intended for this purpose:

https://github.com/flutter/engine/tree/master/shell/platform...


Agreed Flutter for : Android /IOS /Web /Windows 10 /MacOS Would be the amazing killer combo, that would cause me to invest considerable resource into Flutter and switch my team to it. I know there is an unofficial versions that apparently do this, I would need the comfort of an official proven Google version.


FWIW, I’ve found the RubyMotion community to be more active since it was sold and people are very helpful on Slack. I’m saying this as someone who has done hybrid for mobile in the past and have recently been trying RubyMotion and Flutter.


Thanks for this. My yearly license has expired, but now I will take another look.




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