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The problem is that real world bugs are often too complex to use in interview questions. From my experience solving production bugs often involves having to piece together bits of information from logs, databases, etc. and making educated guess to track down the source of the bug. It's pretty hard to replicate in an interview environment.

Spotting bugs in code, operational questions, and writing code samples are probably the closest you'll be able to come within the time restrictions of an interview.



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