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I agree, that this was not the point of the article. Nonetheless if a child doesn't have access to a phone/the internet that child won't have access to all these Skinner boxes and whatnot. I guess the bigger picture I'm trying to paint is that parents don't seem to be doing their job. >"Here honey, here's your phone back. Please don't kill yourself. We cool?" Mother/father of the year award right there.


> Nonetheless if a child doesn't have access to a phone/the internet that child won't have access to all these Skinner boxes and whatnot.

That might work on a 9 year old. It doesn't work on a teenager.

> Here honey, here's your phone back. Please don't kill yourself. We cool?" Mother/father of the year award right there.

You have it backward. As a parent you HAVE to teach kids to own a phone, and not let it dominate them. If instead you just take it away, then when they are old enough to get one themself (around age 14-15 I'd say) it will utterly consume them, since they have no ability to resist, and no parents to help them.


My parents resisted getting a TV for awhile when I was a kid. When we got one it was an old second-hand black-and-white (this was the 1970s). This TV sometimes broke for weeks at a time (my dad now admits that he removed the fuse). I remember my dad watching TV with me and deconstructing it mercilessly--I now understand he was teaching me media literacy.

Later on when we got a computer my folks would only get construction-set games (e.g. Pinball Construction Set) or simulations (Flight Simulator, M.U.L.E.). Later they expanded and got some strategy and role-playing games. If I wanted arcade games I had to use my own money or type them in myself from the magazines (printing game source code was a thing for a bit in the 1980s).

I recently discovered a book from the 1980s that my folks must have read, and which handles media literacy really well: "A kid's TV guide : a children's book about watching TV intelligently", by Joy Wilt. Yes, I'm just as annoying to my kid as my parents were to me.


I remember creating flash games after watching tons of kirupa.com tutorials. That was fun.

I don’t think i’d be motivated enough to do that with html. The iPhone / modern smartphones are very much designed to be consumer devices. You can’t do much creation.

There’s something about building. You feel so accomplished. Even more amplified if other people want what you’ve created.




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