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Niantic’s AR occlusion technique and how can I get started
(
google.com
)
3 points
by
screenbeam
on June 29, 2018
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1 comment
screenbeam
on June 29, 2018
[–]
So what’s the deal with this mono-depth technique? What are the broad strokes of how this low latency CV works? Any combo of open source libs to get started with similar techniques?
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