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Agreed! Mentioning the HTML5 backend on Steam is actually a detriment, or completely unimportant at best.

There are lots of interesting web games in the free-to-play market, but I'm excited to see which web game actually manages to really break out into the premium market. We're using a humble bundle widget to sell our web based version at the moment.

    https://www.humblebundle.com/developer/widget
It is very hard (or nearly impossible) to make up for the increased visibility that you get when you launch on Steam. Although that one is getting harder by the minute as well of course.

Thanks for the mention in your book by the way!




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