Hacker Newsnew | past | comments | ask | show | jobs | submitlogin
I'm developing a game and it burned itself into my display
3 points by joemanaco on Jan 16, 2018 | hide | past | favorite | 5 comments
During the development of my current game Tiny Thor (a beautiful 2D Retro Platformer, check out: http://asylumsquare.com/tinythor) I've implemented an invincible mode in our debug builds. To visualise it, I switched the rendering between normal and full bright with each frame - so a really fast flickering occurs on the players sprite when in invincible mode.

After using that feature for around 30 minutes on and off I suddenly noticed an inversed-looking Tiny Thor in the background of my text editor. I was very confused, so I moved the window around and discovered that the sprite was "burned" into my display over all applications, even after turning the display and the system on and off.

Here is a short video I took: https://youtu.be/oJHUqmtO6Gw

Seems like I have to do a softer effect on it if I don't want to destroy my display...

BTW: After turning the display off over night my lovely Tiny Thor vanished away. I'm missing him.... ;)




Who is at fault in this situation? I would assume the monitor driver should be able to limit the max brightness to prevent this type of thing lol


I've never seen such a distinct pattern for display burn-in. What monitor do you use? That's quite interesting.


It's an LG 29EA93-P (LED Display).


well after hearing that you managed to burn your screen with your game I'm not exceedingly inclined to try it to be honest :D


I really need to put a big badge on my website saying "No warranty on physical damage" :)




Consider applying for YC's Fall 2025 batch! Applications are open till Aug 4

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: