My old boss was into Settlers, and they stayed late to play some games a few times. I got invited once and weird stuff happened.
Somehow I ended up next to both 6's on the map.
As near as I can tell, one of the dice we used would not land on 4. Whatever was going on, the number of 6's and 9's rolled that night were abnormally high. By the time people figured out we were rolling as many 6's as we had 7's and 8's combined, I already had a town on the coast and pretty much steamrolled everybody with sheep and wheat.
Really the game wasn't that fun at that point, so I just tried to end it as fast as possible.
When you're playing an RPG, everybody seems to gravitate toward their 'lucky dice' which are most likely defective in the right way. But if you're playing a game with others you probably want the fairest dice you can find.
I remember years ago seeing a sales video from some retired aerospace engineer that was making geometrically perfect dice. He'd worked out the resins so they cured uniformly. He'd stack his dice next to some random set and point out how the other guy's stack curved to one side while his was perfectly straight.
Probably didn't sell a lot of those to DND players, except perhaps GMs.
Somehow I ended up next to both 6's on the map.
As near as I can tell, one of the dice we used would not land on 4. Whatever was going on, the number of 6's and 9's rolled that night were abnormally high. By the time people figured out we were rolling as many 6's as we had 7's and 8's combined, I already had a town on the coast and pretty much steamrolled everybody with sheep and wheat.
Really the game wasn't that fun at that point, so I just tried to end it as fast as possible.
When you're playing an RPG, everybody seems to gravitate toward their 'lucky dice' which are most likely defective in the right way. But if you're playing a game with others you probably want the fairest dice you can find.
I remember years ago seeing a sales video from some retired aerospace engineer that was making geometrically perfect dice. He'd worked out the resins so they cured uniformly. He'd stack his dice next to some random set and point out how the other guy's stack curved to one side while his was perfectly straight.
Probably didn't sell a lot of those to DND players, except perhaps GMs.