> I'm not saying that such a model is the right one for devs, but it would certainly be an interesting move away from "not my fault - nobody would let me do it right".
I would say I'm in a similar position, but that's because I'm more or less essential (no ego here, and can't explain obviously, but I am) and if I walk out, the company has a lot of BFPs to deal with.
Perhaps there should be some sort of guild? Some way that we could make it harder for ourselves to be replaced in such a way where we can actually stop bucks without just getting fired while they find some script kiddie to do what we wouldn't.
I would say I'm in a similar position, but that's because I'm more or less essential (no ego here, and can't explain obviously, but I am) and if I walk out, the company has a lot of BFPs to deal with.
Perhaps there should be some sort of guild? Some way that we could make it harder for ourselves to be replaced in such a way where we can actually stop bucks without just getting fired while they find some script kiddie to do what we wouldn't.