pretty neat, having ability to 'block' would be pretty cool.
some terrible one line advice:
total damage counter
total kill counter
total death counter
spin knight seems too strong/fast
grenader seems too weak
aura master does not have ability to attack on command (always auto attack) - my fav one of course :-)
game play is fast - this is great
having one or two more 'open' fields of flat or single brick pvp areas might be fun.
a lot of xp is lost upon death - I understand the point but maybe a little less would make you feel like you could still come back at the person who killed you would be nice without having to creep for 5 minutes :-)
Been working on this for a couple months; would really appreciate any feedback! I'm trying to get some advertising going soon so I'd love to be able to get in some last minute improvements.
Thanks for the feedback on the mouse stuff - I will definitely play around with controls more since it's been brought up to me several times before as a point that could be improved.
some terrible one line advice:
total damage counter
total kill counter
total death counter
spin knight seems too strong/fast
grenader seems too weak
aura master does not have ability to attack on command (always auto attack) - my fav one of course :-)
game play is fast - this is great
having one or two more 'open' fields of flat or single brick pvp areas might be fun.
a lot of xp is lost upon death - I understand the point but maybe a little less would make you feel like you could still come back at the person who killed you would be nice without having to creep for 5 minutes :-)
quite addicting :-) I like the simplicity.