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I really like the idea of a helper AI that takes high level commands and handles the manual dexterity aspect of the game. That would make RTS games a lot more attractive for someone like me who prefers simple, thoughtful games rather than complex games with a steep learning curve.


There are actually 2 parts to the complexity of a modern RTS game like starcraft:

1. Memorizing certain well known strategies and counters very well and recalling them immediately.

2. Having decent speed with the mouse/keyboard to actually execute those strategies within a very short period of time.

I think what you're talking about it automating 2)... which I completely agree with. How to do it... that is more complex though...


Civilization?




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