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I use Python a great deal, especially for tooling and prototyping and appreciate the fact that programming is fast, easy and focused on the inherent complexity of the problem. Similar positive experiences with Smalltalky and Lispy languages as embedded languages. But I write a lot of performance-critical libraries for programs that need good C/C++ interop and where C++ is pretty much the lingua franca. Swift, D and Go, for example, all have their strong points, and I plan to do more experiments when I have some time ... after this one last C++ project, though!


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