> What is the most complete solution you are aware of that compresses & optimizes png, jpeg, and webp and can be operated on a server? It should not only be able to optimize as part of the build process but also in response to user-generated content.
Tbh the UGC side is just triggering the "build process side" as the upload occurs.
I'd suggest you look there for some decent examples of how to go about it. They may be defunct but I use a similar approach (slightly different knob tweaks with the same binaries) and it works fine. May not be 100% optimal but its good enough imo.
Tbh the UGC side is just triggering the "build process side" as the upload occurs.
As far as best,
https://github.com/MediaCrush/MediaCrush/blob/b32e2752d1a19d...
I'd suggest you look there for some decent examples of how to go about it. They may be defunct but I use a similar approach (slightly different knob tweaks with the same binaries) and it works fine. May not be 100% optimal but its good enough imo.