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A couple of friends just successfully launched a commercial game on android/ios/steam using love2d, and they're really happy with the results.

I couldn't believe it was made with lua, it runs really smooth.

http://midipixel.com/warlockstower/




The love2d source code is in C++. I believe Lua interpreter was embedded as a scripting mechanism

https://bitbucket.org/rude/love/src


AFAIK, LÖVE integrates LuaJIT.


Why wouldn't it run smooth if it was made with Lua?




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