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Dragdealer JS (ovidiu.ch)
184 points by fbnt on June 18, 2010 | hide | past | favorite | 20 comments



I really like the demo/tutorial style: - it shows quickly and easily what the library can do - it shows it from really simple example to more complicated one - it gives enough details to understand what the option and the code are doing while not over explaining it since if the user wants to know more he could go look the documentation.


Awesome work - anyone see a list of which browsers are supported?


All I've tested on, even IE6.


I just tried it on my Droid (Dolphin HD2 browser) it didn't work very well. The browser itself does a lot of touch/drag so I'm not really surprised.


Works great on the Nexus One (and thus any Android 2.1 device)


This is impressive, clean interface, well thought out. I'll be keeping this for future projects.


I initially read this as drugdealer


Works remarkably well on the iPhone too.


Yes, remarkaby well!


In the vertical scroll bar, if you drag a little up and down and at the same time move the pointer right outside the browser window onto the desktop, you can still scroll. The behavior seems strange to me, but perhaps it is typical. (The browser is Safari 5.0 on MacBook with OSX 10.5.8)


Works really nicely on my Droid, well done!


Doesn't do anything on Firefox 3.5.3 on OSX :/


The red sliders were also not working for me on OS X w/FF 3.6.3 though the slideshow and canvas mask demos were. Figured I'd try with Chrome and Safari and the red sliders didn't work there either.

After I reloaded the page in Firefox, they are working on all 3 browsers. Kind of baffling.

I know how frustrating "doesn't work" is as a bug report but I can't give a lot of detail since it all works now. When it wasn't working, "dragging" would just select text on the page. The "draggable" red sliders would not move.


If dragging would just select text on the page that means that the script was has not even initialized. Something was blocking the JavaScript to run at all.


It sounds like the script just wasn't loading in the first place — probably a network or server glitch rather than a bug in the script.


FTR, all of the demos work flawlessly for me in FF3.0, OS X 10.5.

I can't wait to play around with this thing. Tap-and-fling everywhere.


Are you sure? I didn't encounter any problems on OS X. Try updating your Firefox to the current version, 3.6.


iPad support!!


Why is this exciting? I am pretty sure that iPad should be able to run any web page that Safari can run, provided the resource requirements are not too high and the features used are non-experimental (e.g. WebGL).


It's unusual for web drag-drop stuff to work well on mobile Safari. It takes care to do it right. E.g., worldoftext is unusable on an iPad (weep!) for drag related reasons.




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