I really like the demo/tutorial style:
- it shows quickly and easily what the library can do
- it shows it from really simple example to more complicated one
- it gives enough details to understand what the option and the code are doing while not over explaining it since if the user wants to know more he could go look the documentation.
In the vertical scroll bar, if you drag a little up and down and at the same time move the pointer right outside the browser window onto the desktop, you can still scroll. The
behavior seems strange to me, but perhaps it is typical. (The browser is Safari 5.0 on MacBook with OSX 10.5.8)
The red sliders were also not working for me on OS X w/FF 3.6.3 though the slideshow and canvas mask demos were. Figured I'd try with Chrome and Safari and the red sliders didn't work there either.
After I reloaded the page in Firefox, they are working on all 3 browsers. Kind of baffling.
I know how frustrating "doesn't work" is as a bug report but I can't give a lot of detail since it all works now. When it wasn't working, "dragging" would just select text on the page. The "draggable" red sliders would not move.
If dragging would just select text on the page that means that the script was has not even initialized. Something was blocking the JavaScript to run at all.
Why is this exciting? I am pretty sure that iPad should be able to run any web page that Safari can run, provided the resource requirements are not too high and the features used are non-experimental (e.g. WebGL).
It's unusual for web drag-drop stuff to work well on mobile Safari. It takes care to do it right. E.g., worldoftext is unusable on an iPad (weep!) for drag related reasons.