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Speaking of WebAssembly and games, has anyone tried building their Unity projects in WebGL and exporting in Web Assembly? I hear they have that feature in the latest 5.6 version



Yes. It works well, although I paid for a fancier demo and exported it, and it crashed occasionally.

They've done a pretty good job with compressing the assets too. Good weissman score.


It works nicely, your users have to download a ton of data, though. Long loading times. For nicer results, use something lightweight like CopperCube, or use a hand written lib like three.js.




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