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>I have seen hardly anyone putting in any effort to do that

Because the only people in any position to actually do anything about that are not willing to do anything about it.

But there are also plenty of examples for when the effort paid off in very big ways, like iTunes, Steam and the now thriving VoD business.

>before wrecking entire industries that you know nothing about and didn't take the time to understand

Like what? You offer nothing but dramatics while ignoring the actual realities. What industries got actually "wrecked"? And what industries profited immensely by appealing to customers demands, instead of trying to dictate to customers what they are supposed to "want"?

iTunes was a success because Apple took cues from what made music piracy so sucessfull. They took note of customers not wanting to be forced to buy overpriced full albums if they just want a single song, they took note of the ease of use.

Same story with Steam: Ease of use and massive discounts, lessons taken straight from the piracy scene and applied for business success.

VoD is going the same route right now but guess what mostly hampers the business from global expansion? Copyrights and the whole legal rattail that comes with it. Why does my German Prime subscription not give me access to Prime content on amazon.com or amazon.co.uk? Why do so few Blu-Rays have a proper selection of different subtitles/dubs on them? As long as "buying the real thing" ends up being more of a hassle than just pirating it, that long pirating will, of course, stay the more popular choice.

>the resulting lack of revenue by saying 'lol copyright is broken.'

Try to imagine the "lack of revenue" that would exist without iTunes and Steam existing, that's actual measurable revenue and not fairy tale "nobody buys my product, can't be because it sucks, must be piracy!" revenue.




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