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Yes, really interested in how interrupts can be modelled with Rust. Preferably a safe abstraction without going full RTOS?


My toy OS project has a partial implementation of interrupts for x86_64: https://github.com/intermezzOS/kernel/blob/master/interrupts...

Just enough to get keyboards working, still a lot of stuff to do, but the foundation is there.

Used like this: https://github.com/intermezzOS/kernel/blob/master/src/main.r...




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