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This is the first Nintendo platform from the "next generation" of developers at Nintendo that studied under Satoru Iwata and Shigeru Miyamoto. During the presentation, the heads of software development (Yoshiaki Koizumi and Shinya Takahashi) introduced the hardware, and the head of hardware development for Switch (Kouichi Kawamoto) introduced the launch title 1 2 Switch. Staples of such presentations like Miyamoto, Reggie Fils-Aimé and Eiji Aonuma were notably absent (though they did appear in a short video at the end of the presentation).

They didn't mention this at all, but I think it was a brilliant way to demonstrate that the next generation of Nintendo is as integrated and collaborative as ever, and let the games and the hardware speak for themselves. It also demonstrates the efficiency of the teams now that both the portable and home console teams are working together in one building at the new head office in Kyoto. A great subtle touch to an otherwise quite clear, explicit conference, and reminds me of how similar Nintendo and Apple are.




IGN brought this up too in their aftermath video - this presentation showed a lot of people we've just never met before. And the games (like the mario one) had something NEW to them which was exciting, and it's exciting that nintendo's letting the new generation try it out.




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