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For an illustration of this, see [1]. Keep in mind that this was almost 20 years ago, so the hardware he's running is probably something like a dual-socket Pentium Pro or Pentium II platform with a 66 MHz bus and core clock speeds around 10% of what we see on modern processors, and nothing like a modern GPU (I'd guess that the graphics hardware has accelerated blitting and an overlay for the live video input, though; it's unlikely that software is pushing every pixel in that demo).

[1] https://youtu.be/BsVydyC8ZGQ?t=965




For reference, Win 98 (and Linux of the same vintage) used to stutter and pop on MP3 playback when you'd load a (mostly plain html back then) webpage.


Windows 7 still does this with Pandora in Chrome when loading a new tab. Oh, wait, the world moved on from 32-bit Windows 7? Let me tell my boss...


Your boss probably is doing what we are doing 7 -> 10, although why the heck you are on 32-bit is a little odd. I think we gave away all our 32-bit machines to students.


32-bit can still run Win16 code. 64-bit can't because of conflicting CPU modes. Could be they have some aging inhouse software they just can't replace...


You know, COBOL programs are easier to run on modern machines than a lot of Win16 programs. I could only imagine that utter vile feeling of seeing a Win16 program for a modern Windows programmer.


Oh man! I remember seeing this exact demo back in 2003/2004-ish .. I think. At that time, being able to capture from two video capture cards, in real time, on commodity hardware, was insane. So was being able to turn off individual processors.

When I first started University a few years earlier, I had a quard-boot Win98/2000/BeOS/Slackware box using the BeOS bootloader (it was the most colourful at the time).

/nostolgia




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