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My startup Velox.io (https://velox.io, which is looking to go live in the next couple of months) is working on the same issue. Right now writing code is overly verbose (and often brittle). The author does make some good points around unifying API, Database and Application code. Most code is centred about moving data from A-B, with some logic applied to it.

Eve done some interesting stuff, as has Linq from .net, AWS's Lambda's, even Kx's Q in the way it handles temporal data.

My hypothesis that writing software can be greatly improved; There is a lack of programmers, yet most people are capable of creating spreadsheets (and writing formulas). Using spreadsheet is similar to programming, what makes programming much more complex is the different systems involved and lack of rapid feedback.

People have been trying to make programming easier/ accessible since the days of Hypercard, but no one has really cracked yet.

Edit: Downvote if you will (I've spent years on this), at least write a comment to say why.




> People have been trying to make programming easier/ accessible since the days of Hypercard, but no one has really cracked yet.

There is no shortage of good programming languages and useful paradigms. The problem is how to interface with existing systems written in a different language with a very different mindset (e.g. your operating system). Someone has to write code to bridge those abstractions, and that only happens if enough resources are concentrated at the right place.


> yet most people are capable of creating spreadsheets (and writing formulas)

Not in my experience.


Is that true though? To me, the difference between a simple spreadsheet and say, a floppy bird, is that the spreadsheet requires one to know about rows and columns, and basic math (sum, average). It's a pretty simple abstraction that matches, say, a sheet of paper with a list scribbled on it.

Whereas, say, flappy bird, requires you to think about a lot of other abstractions one is less familiar with, and juggle those. User input, graphics. I think it's the complexity of abstraction and the difficulty of reasoning about it and juggling all the bits in your head, that makes it hard. I think that's a skill you really have to have or learn. Just because some people van add two cells doesn't mean they can easily create their own abstractions f.ex




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