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Are GPUs not a big deal only because they refuse to release a modern OpenGL version on macOS?



Aside: I thought the OpenGL API antiquated, basically replaced by Vulcan.

Last I gathered Apple chose not to support Vulcan and instead went with the Metal API?[1]

[1] http://www.insidemacgames.com/forum/index.php?showtopic=4780...


Yes this is precisely the situation. So instead of shipping Vulcan, macOS comes with a really old version of opengl. I am not convinced this is ideal.




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