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Not an iPhone developer and I disagree with it. It seems ObjC iPhone devs will be happy since it means less competition for them. As a user, you should be pissed though since you WILL miss out on quality Unity3d, Appcelerator, and Flash apps/games. When I say "quality" I mean that Apple did it's job with the review process and didn't accept the crappy Apps.

I also think it was an "evil" move to wait until days before CS5 release. From a business perspective I believe Apple would have made more money by the potential sales of the banned apps (think of Farmville #s) but don't want to lose control of their vision of the "future of the web". They simply don't want any chance of a superior IDE for iPhone to be created.

All arguments of "quality" seem silly to me since that's the point of the review process. How much does it cost to hire a reviewer? How much money will the influx of quality Flash/Appcelerator/Unity3d apps bring? It doesn't take a rocket scientist to accept 60+ fart apps.



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