Ah, this line width problem with vector graphics has been bothering me for ages... Now it makes perfect sense! I suspected most fonts are designed for incorrect gamma handling, after all, designers just look at the gamme-incorrect output and then tweak it until it looks right.
By the way, as I mentioned in my article, Photoshop has an option to use a custom gamma for text antialiasing, which is set to 1.42 by default (check out the antialiasing section). Vector graphics programs could adopt a similar workaround and things would be mostly fine.
By the way, as I mentioned in my article, Photoshop has an option to use a custom gamma for text antialiasing, which is set to 1.42 by default (check out the antialiasing section). Vector graphics programs could adopt a similar workaround and things would be mostly fine.