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wodenokoto
on Sept 15, 2016
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A Pixel Artist Renounces Pixel Art (2015)
It is worth mentioning that there was a clear visible difference between NTSC and PAL, so even on the same screen, playing the same game, things would look different in Europe and America (and I believe also in Japan)
mikeash
on Sept 15, 2016
[–]
Not just look different, but sometimes play differently too. Game mechanics were often tied into framerate, so 60Hz vs 50Hz could make a difference.
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