After the hobbit's special effects were shown up at 48fps, reviewers blamed the high framerate for the unreal effect. Few screens were assigned to the HFR versions of the sequels. Hopefully this movie will make higher framerate movies more popular.
What I read about the 48fps Hobbit movie was that the indoor scenes looked very fake, but the outdoor scenes of New Zealand looked fantastic.
The same article made some comments about mixing fps in a movie, one approach like the Wizard of Oz (real world B&W, magical world in color). Another approach might be one aspect of the move (like a character) appearing at 48fps while the rest is in 24fps. Lots of room for experimentation in the next few decades.
It's funny that British television for a long time (up until the HD era in fact) did this on historic, technical accident: indoor/in-studio cameras they used filmed at a much higher fps than outdoor/on-location cameras for cost and technical reasons. I remember noticing it the most in shows like Keeping Up Appearances and Fawlty Towers. Fawlty Towers especially tended to use outdoor shots for more of its slapstick, playing into the lower framerate for comedic effect.