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Dynamic Selection of Camera Angles for Minecraft Models
(
paperpickaxe.com
)
4 points
by
btrekkie
on June 23, 2016
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1 comment
cfonger
on June 23, 2016
[–]
Interesting variant on the max cover problem, but using visible surface area rather than the total surface area of visible sides. If only this existed when I was playing the Sims.
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