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Not OP either...

I am a fan of city games and tried to mod SC4 with official sanction of EA (more on that later).

Currently I like SC4 much more than C:S, for two reasons:

1. When properly fixed, SC4 is a much better simulator and challenging game than C:S

2. I like SC4 graphics more too, C:S graphics resemble cities that I never saw in my country, they are too bright, spacious, saturated and "happy" and "calm", it is nothing like São Paulo for example, so C:S to me is too uncanny-valleyish, too "Alien" to me.

Still, sometimes I wonder if I should go ahead and make the SC4 successor I want, I was trying to fix SC4 to make it run properly on new computers and finish some features, but it required stuff that go against the EULA, so I asked EA about it (the asking part took months... very hard to ask EA!), and when they finally replied it was along the lines: "Oh, yes, X, Y, and Z are broken, X is driver's fault, we will work with hardware makers, Y is serious, we will THINK about fixing it." then no mention of Z, or much less "W" that I told them about.

I understand their position, and think the open-sourcing of EASTL in a way was a great step, still I feel very disappointed they miss the mark about such stuff.



>I like SC4 graphics more too, C:S graphics resemble cities that I never saw in my country, they are too bright, spacious, saturated and "happy" and "calm", it is nothing like São Paulo for example, so C:S to me is too uncanny-valleyish, too "Alien" to me.

I really like the SC4 graphics too, looks much more realistic. Guess it's easier when you just got 4 angles at various zoom levels to handle. Don't you think much of the problem with CS can be solved with custom content? We got color mods, and there are buildings being created without the cartoonish art direction of the default content.

>Still, sometimes I wonder if I should go ahead and make the SC4 successor I want, I was trying to fix SC4 to make it run properly on new computers and finish some features, but it required stuff that go against the EULA, so I asked EA about it (the asking part took months... very hard to ask EA!), and when they finally replied it was along the lines: "Oh, yes, X, Y, and Z are broken, X is driver's fault, we will work with hardware makers, Y is serious, we will THINK about fixing it." then no mention of Z, or much less "W" that I told them about. I understand their position, and think the open-sourcing of EASTL in a way was a great step, still I feel very disappointed they miss the mark about such stuff.

Oh man, when was this?

I've longed for an SC4 like game without grids. That'd be sweet.


>> When properly fixed, SC4 is a much better simulator and challenging game than C:S

Can you elaborate on what it means to be proper fixed? I still occasionally play SC4 but aren't involved enough to know what the quick wins are to mod it for modern play. Appreciate the feedback :-)




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