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Deep tour of game design and analysis in 63 minutes (skip to 1:45) [video] (vimeo.com)
5 points by _delirium on March 8, 2010 | hide | past | favorite | 2 comments



I actually uploaded the linked video as a bit of constructive criticism of the somewhat annoying March 4th "Day of Action" protests on campus. I can't get behind closing off streets in demonstration as a way of addressing the high student costs of education when I haven't yet expended the option of digitally pirating said education.

I think this video is a surprising dense sample of what students are exposed to in our intro game design class. If simply viewing this video, for free, on your own computer gets you to think a little more deeply and objectively about game design, then I am successful. I have just reduced the average cost of education through rational, non-destructive means.


Hm... this is a very interesting argument. I'm up at UCSC, and so this is a relevant comment for me. I'll bring this idea up at the University Café tomorrow. (Kresge Town Hall, 6:30)




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