This is a neat application of algorithmic landscape generation. It makes me think that there is room for something that combines this, automated building and a certain amount of clever desalination and civil engineering technology to build attractive new cities in currently lightly occupied places.
Totally agree. I thought it was great that it showed certain areas dying based on the way you build up the area.
However, I wonder what type of human logic is incorporated. Are they anticipating that people in the cities will be united, buy local, etc., or is it based on some type of historical precedents in urban planning?
Good question. I guess there are several philosophies of city architecture, and when you build an algorithm you are embedding and choosing some of that knowledge.