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Houshalter
on March 25, 2016
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A way to deal with enormous branching factors in s...
A good example is when you throw humans into a game with physics they aren't familiar with. E.g a 4 dimensional game. Or QWOP. Humans then suddenly don't seem so amazing without also taking thousands of attempts.
Consider applying for YC's Spring batch! Applications are open till Feb 11.
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