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care to tell us what kind of projects those are?



iPhone apps. 2 of 3 of them use the standard free+ads, paid+features model. The other, my most successful, is strictly paid at $1.99.

They were a lot of work up front and some have required minimal maintenance- but supporting them hasn't even taken up even 2% of my coding time in the past year.


How many hours did you spend making them?




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