>I really appreciate the effort that went into the performance part of this work. There was a real effort to try and make it sound like a reasonable representation of humans playing...a little off beat, out of sync at times.
That said, there's a certain ways that humans interact when they play together (even if they track their parts independently).
Just being a little off beat randomnly doesn't capture that, and can sound fake just as being perfectly on beat.
That said, there's a certain ways that humans interact when they play together (even if they track their parts independently).
Just being a little off beat randomnly doesn't capture that, and can sound fake just as being perfectly on beat.
There are a few algorithms about how actual players interact, here's a relevant study: http://scitation.aip.org/content/aip/magazine/physicstoday/a...
There are several more for real-life like quantization/humanization.