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It looks like you can commit code to the game by pointing it at a GitHub repository or other methods[1]. I couldn't find documentation on the GitHub integration but here's some people talking about it[2].

[1] http://support.screeps.com/hc/en-us/articles/203022512-Commi...

[2] http://support.screeps.com/hc/communities/public/questions/2...



Ahh. Makes sense then - I wonder if GitHub allows granular permissions from OAuth requests?

Looks like they don't, unfortunately - https://developer.github.com/v3/oauth/#scopes


They do. From the link you provided:

public_repo - Grants read/write access to code, commit statuses, collaborators, and deployment statuses for public repositories and organizations. Also required for starring public repositories.

repo - Grants read/write access to code, commit statuses, collaborators, and deployment statuses for public and private repositories and organizations.

Also, I don't think they need write access at all to your repositories, so I think the default no scope would be sufficient

(no scope) - Grants read-only access to public information (includes public user profile info, public repository info, and gists)


Well, by granular I meant on a per-repository basis, ie. so you could grant an application access to only one repo (If anyone from GitHub is reading this...)


As RadioactiveMan said, they have a somewhat undocumented feature where they will sync your screep code with a GitHub repository. The only way to do that with GitHub scopes is to allow full read/write access to your all of your repositories including organizational repos.




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